I admit it, I was one of the gamers who purchased Grand Theft Auto V for PlayStation 5, the third time I’ve bought it. I did only pay £8.75 for the upgrade using my physical copy of it for PS4, but to be honest I would have paid more. If I had to apologise for my spending habits, a video game I already own would be pretty far down the list.

First impressions of the PS5 upgrade start strong but slip downhill not long after starting. The extra fast loading is, as always, a breath of fresh air. Watching the story mode percentage progress bar jump to 80% within ten seconds of choosing offline mode never gets old, and I am a big fan of how I can transition from my home screen (and the game closed) to gunning down innocent civvies inside 28 seconds (I timed it, because I’m not a sociopath). Now there’s a sentence which would have landed me on a government watch list if my Malice lyrics hadn’t got me there years ago!

Graphically the game is slightly prettier than you may remember if you haven’t played for a few years. I remember how even the PS3 version sparked a wave of in-game photography (one of my favourite things on Twitter) and I can tell you there are plenty of opportunities for all the shutterbugs out there to jump back into Los Santos.

I mention it at every opportunity but the DualSense controller once again is the star of the show here. The way the left trigger resists ever so slightly when you’re aiming a gun or driving so quickly that an emergency stop is impossible, and how the right trigger can only be gradually, but satisfyingly compressed when accelerating.

Sound design has been touched up a little as well as there wasn’t much that could be done as it was already pretty perfect.

The port isn’t without its issues however, and like the GTA Definitive Trilogy which released last year, there are graphical hiccups in the current gen version which I don’t recall being present on the PS4. Distant graphical pop-in while flying a plane has become a distracting irritation every time I take to the skies, and a higher traffic and pedestrian density means you keep noticing when some of each suddenly appears as you move around. Bullet holes on vehicles don’t stick to the same spot and move around as you rotate the camera, and I once hit a parked car which wasn’t there seconds earlier when I started reversing. The camera also has a weird tendency to bounce along the ground for the first dozen or so metres while running, but does sort itself out eventually,

The vehicles added for GTA Online are maddeningly still completely absent from single player, which is frankly insulting. I get why we can’t have the giant submarine, yachts or bunkers, but would it have been so Goddamn hard to chuck the new cars in for story mode players. I am so familiar with how to make hundreds of millions of dollars post-story in GTA V that it astounds me we still have nothing to spend it on, other than businesses which generate a tiny income if you complete the tedious jobs they keep calling you about. I only bought the taxi rank and Los Santos Customs this time, as they’re the only ones which seem to give something vaguely useful, even if I don’t need to be saving money.

Overall, I have enjoyed my most recent venture with Grand Theft Auto V, and can recommend purchasing it sooner rather than later if you want the cheap upgrade option which is only available until 14th of June. Everything you know and love about GTA V is still here but slightly shinier and busier, if a little graphically buggy at times. If you are contemplating buying yet another version of this game, don’t worry, I won’t tell anyone!