Granblue Fantasy: Relink is a game that has been sitting in my Steam library since it first launched in 2024. I have always known about the series, mostly through its huge popularity as a browser and mobile RPG, and later through its spin-offs, Granblue Fantasy Versus and Relink.

It has always been one of those games I meant to get around to. The kind you see praised by fans, add to your backlog with good intentions, then quietly ignore because you feel like you have already missed the moment.

Two years later, Granblue Fantasy: Relink is back with Endless Ragnarok, a sizeable expansion focused heavily on post-game content. That could have been a problem for me, given I was still working my way through the base game, but in a strange way it gave me the push I needed. Rather than jumping into a live-service-style endgame after everyone else had moved on, I was finally catching up just as Relink was finding a second wind.

Endless Ragnarok is not trying to reinvent Granblue Fantasy: Relink. It is here for players who already like its fast combat, bright anime spectacle and character-focused progression, then asks a simple question: do you want more of this, but louder, harder and with even more numbers flying across the screen?

For the most part, my answer was yes.

What Does Endless Ragnarok Add?

Endless Ragnarok is built around giving Granblue Fantasy: Relink players more to do once the credits have rolled. Rather than changing the core of the game, it expands on what was already there with new story content, tougher co-op quests, extra bosses and a fresh solo mode called The Conflux.

The story picks up after the campaign in the original game. It is very much post-game material, so this is clearly aimed at players who have already spent time with Relink and want a reason to push their party further.

The biggest mechanical addition is summons. These give players another layer to think about in battle, with some allowing temporary control after being channelled by Lyria, while others can join the fight through a new primal burst. Alongside that, master traits give characters more room to grow, while the new co-op quest tiers and bosses are there to test players who have already got comfortable with the base game’s endgame loop.

The Conflux is the main solo-focused addition, offering a mode built around unpredictable challenges and strange new powers. It gives Endless Ragnarok something for players who prefer to tackle Relink alone, while the expanded co-op content keeps the game’s multiplayer side alive.

More Relink, For Better And Worse

Granblue Fantasy: Relink – Endless Ragnarok hit a little differently for me. I came to it as someone who had pushed through the base game to get prepared, then moved straight into the new post-game content while everything was still fresh. In that sense, it almost felt natural. I had worked my way through the difficulty tiers, built up my characters, and reached the point where Endless Ragnarok made sense.

That said, it is very clear who this expansion is really for. This has been designed for the fans who have stuck with Relink, the players who have already spent hours chasing better gear, learning boss patterns and squeezing more power out of their favourite characters. If that sounds like you, there is a lot here to enjoy.

I have had a great time with the spectacle of the boss fights, the flashy combat and the introduction of new characters. Relink still knows how to make every major encounter feel loud, colourful and exciting. However, Endless Ragnarok does feel a little light when it comes to story.

The base game already had a fairly straightforward 15 to 20-hour campaign, and while its plot could be bland and forgettable at times, it still had some strong character moments. Seeing the crew come together and bounce off each other gave the adventure a bit of heart.

That is something the expansion does not quite nail in the same way. The new content gives you more battles, more systems and more reasons to keep grinding, but it does not leave the same impression narratively.

Still, let’s be honest, most players coming back for Endless Ragnarok are probably here for the flashy combat, gorgeous animations, big boss fights and the endless chase for better loot. On that front, it delivers. It may not win over anyone who bounced off the base game, but for existing fans, Endless Ragnarok is a strong excuse to return to the skies.

8/10