Pompeii: The Legacy, an upcoming city-builder game set in the ancient Roman Empire, continues its development under the leadership of solo developer Zeljko Kos from Siscia Games. Built entirely in a proprietary engine, Pompeii: The Legacy promises an immersive experience where players will rebuild the legendary city of Pompeii after the devastating eruption of Mount Vesuvius.

A veteran of the gaming industry with over two decades of experience, Zeljko Kos is the sole developer behind Pompeii: The Legacy, overseeing everything from programming and design to 3D art and sound. Using his custom-built engine, hi has created a unique platform to bring ancient Rome to life with intricate details and engaging mechanics.

Zeljko Kos shares his excitement, stating: “As a solo developer, the support from the community has been overwhelming. Reaching 10,000 wishlists so quickly was beyond my expectations, and it pushes me to make the game even better.”

The second Dev Blog, titled “Govern“, is now live, offering a closer look into some of the game’s core features, including the mechanics of city management, resource production, and the unique research system that blends Roman technology and philosophy.

Key Highlights from the Dev Blog

  • Construction Sites – Players will guide the rebuilding of Pompeii from the ground up. The blog reveals the step-by-step construction process, from clearing sites to finishing rooftops, with an example of an Insula in the making.
  • Managing Production Facilities – This update delves into the operational mechanics of the Clay Pit, showing how players will oversee resource collection and management.
  • Stock Management – Efficient resource management is crucial in Pompeii: The Legacy. The blog explores how players will maintain and monitor resource stockpiles to ensure smooth city development.
  • Research System – Technology and Philosophy – The game introduces a dual research tree system. Players can invest in either technological advancements or philosophical developments. Each research project requires resources, a set workforce, and a certain number of days to complete, offering depth and strategy as the player progresses.