NACON and Spiders studio are pleased to unveil their trailer for the narrative RPG GreedFall II: The Dying World, the new chapter in the hit saga GreedFall, which has built up a player community of more than 2 million. This trailer presents some of the narrative stakes and gameplay mechanics that the players will experience in the course of their adventure. GreedFall II: The Dying World will be released for early access on Steam in summer 2024, and will be available on PlayStation®5 and Xbox Series X|S in 2025.

“What are sages?”

In GreedFall II, you play a native from a small lakeside village on Teer Fradee, an island permeated with its own special kind of magic, and with unknown creatures dwelling in the wild. Mev, the high priestess of Teer Fradee, sends you on a mission to perform an initiation ritual to become a Doneigad, a sage entrusted with protecting your people and its lands. This is a crucial task, since for several years your island has suffered increasing colonisation by foreign powers indifferent to their devastating impact on the natural environment.

“Violence should always be the last resort”

To protect your people and succeed in your mission, you have a range of choices according to the situations you encounter, since your decisions will affect how your adventure unfolds. Hence your choices in the dialogues will directly influence your relationships with the other characters, and your reputation with the other factions.  Furthermore, the talents that you opt to develop, such as Survival, Diplomacy or Stealth, affect how you can experience certain events.

However you will sometimes need to use force, and confrontations are an integral part of your adventure. This new trailer introduces some of the game’s combat system mechanics, which are designed to provide a greater strategic dimension, especially thanks to the option of controlling your companions, and a tactical pause system enabling you to keep perfect control of any situation.