Ubisoft has outlined a Playstyles system for Heroes of Might and Magic III Remake, allowing players to adjust how the strategy classic looks and feels. The developer’s recent blog explains three presets alongside custom settings, with a Classic option intended to bring the presentation closer to the original game.

That means changing more than a single nostalgic filter. Classic adjusts the lighting and colour grading towards the original’s oil-painted look, enlarges heroes, creatures and selected map objects for readability and moves the default camera further back. The aim is to make the adventure map easier to read while keeping some of the visual character players remember.

An in-development Heroes of Might and Magic III Remake adventure map shows forest, mountains, buildings and creatures using the Classic Playstyle lighting.
Official image: Ubisoft. In-development screenshot; final appearance may change.

The minimap is part of that approach too, using the original Heroes III style in the Classic preset. Ubisoft describes the work as an ongoing process and labels the accompanying images as in-development captures, so these are examples of the current direction rather than a promise that every last pixel has been settled.

Players who prefer the modern presentation can choose Immersive, which puts more emphasis on a closer view, atmospheric lighting and dynamic weather. The strategy-focused alternative is aimed at quicker decisions, highlighting the adventure grid and stamina information while removing camera transitions. It is a welcome acknowledgement that some people want to admire the scenery and others would quite like to finish their turn before bedtime.

The useful part is that these are starting points rather than locked packages. Ubisoft says players can mix individual options, keeping Classic’s object sizes and colours while changing the camera zoom, for example, or retaining Immersive’s brighter presentation while switching off dynamic lights. Other comfort settings include movement and combat speed adjustments.

The remake’s Steam page currently lists a 2027 release window, with no precise date announced there. The full official Playstyles breakdown includes comparison images and more detail about the settings, giving returning players a clearer idea of how far they can shape the remake around their own preferences.