My excitement for Dragon Age: The Veilguard is at an all-time high because of my love for the series. Dragon Age: Origins hooked me immediately, with its intricate story, memorable characters, and choices that really felt impactful. Then Inquisition came along and expanded everything—offering a huge world full of lore, political intrigue, and alliances that made each decision resonate even more. Even Dragon Age II, with its more focused storytelling, brought something unique by diving deep into character dynamics. Every game added its own special touch, and I can’t wait to see how The Veilguard builds on this legacy.

Returning to Thedas is exciting on its own. Thedas isn’t just any fantasy world; it’s a place rich with history and culture that’s grown with each game. Now, with The Veilguard, we’ll finally explore places like Antiva and Rivain—regions we’ve only heard about until now. Discovering these locations, with their own stories and mysteries, promises an experience that’s both familiar and full of new wonders.

This time, we play as Rook, a character with their own past and alliances. Shaping Rook’s personality and relationships feels like a true callback to Origins. Companions in Dragon Age have always been more than allies; they’re essential to the journey, with bonds that develop through loyalty, conflict, and trust. Each one has their own story and skills, and I can already imagine the camaraderie and challenges that will unfold. The depth of these relationships is exactly what makes Dragon Age special.

Then there’s the customization, a Dragon Age staple that The Veilguard seems ready to elevate. Choosing from different races, backgrounds, and play styles means each player can create a Rook that’s truly their own. This isn’t just about combat; it’s about shaping interactions and experiences across Thedas, whether as a fierce warrior, a cunning rogue, or a skilled mage. Each choice has the potential to impact how Rook is seen by companions and the wider world.

Combat looks just as thrilling. Inquisition nailed the tactical aspect with real-time strategy, while Dragon Age II brought in a more visceral, action-driven style. The Veilguard seems to combine both, offering strategy and control with dynamic, engaging fights. I’m all for combat that rewards careful planning and teamwork, letting us decide how best to approach each battle.

The soundtrack is set to be a standout too. With Hans Zimmer and Lorne Balfe composing, I know the music will amplify every moment—from the thrill of battles to the quiet intensity of exploration. BioWare’s artistic direction promises to bring Thedas alive, making every part of the world feel real, enchanting, and worth exploring.

The story, though, is what I’m most excited about. Solas’s character has loomed over the series since Inquisition, and The Veilguard might finally reveal more about him and the Veil’s mysteries. As the barrier separating the physical world from the Fade, the Veil has huge significance, and exploring it is bound to deepen the lore of Thedas. Having Rook at the centre of this story is the narrative experience I’ve been waiting for.

Beyond gameplay and story, The Veilguard feels like a celebration of everything Dragon Age stands for. Each game has been a chance to explore a brilliantly crafted world and connect with a community of fans who share a love for Thedas. BioWare has consistently listened to fans, evolving the series while staying true to its roots. This new chapter feels like both a tribute to that legacy and a step forward, bringing together beloved elements with bold new directions. It’s a homecoming and a fresh start all at once, and I’m ready to see where it takes us.