by Luke Stone | Feb 4, 2026 | Gaming News
Nioh 3 feels like the moment Team Ninja finally stop reaching for something and just grab it. This is not a radical reinvention of the series, and it does not pretend to be. Instead, it feels like the fully realised version of ideas they have been refining, breaking,...
by Luke Stone | Feb 2, 2026 | Gaming News
I didn’t set out to become a trophy hunter. Honestly, I used to think people chasing platinums were a bit mad. I’d finish a game, roll credits, maybe mop up a few easy trophies, then move on. Clean break. No obsession. That changed in 2024. Somewhere around that year,...
by Luke Stone | Jan 26, 2026 | Gaming News
There are very few modern horror games that truly understand what made classic survival horror special. Not the surface-level stuff. Not the fixed cameras, not the tank controls, not the aesthetic cosplay of PS2-era grime and gothic corridors. I mean the feeling. The...
by Luke Stone | Jan 16, 2026 | Gaming News
I do not get genuinely excited for many games anymore. Interested, sure. Mildly optimistic, sometimes. But properly, stomach-drop excited? That’s rare. Resident Evil Requiem has done that to me. Not because it looks flashy. Not because it’s got a big name attached....
by Luke Stone | Jan 16, 2026 | Gaming News
I love Assassin’s Creed Unity. I want that stated clearly, early, and without qualifiers. I love its version of Paris, I love its parkour, and I love the way it asks you to think about assassinations rather than simply sprinting at a target and hoping for the best. I...