Morkull Ragast’s Rage is a 2D Metroidvania platformer developed by Disaster Games, now available on Switch, PS5, Xbox, and Windows. Players take control of Morkull, the god of death and darkness, who is fully aware he is trapped inside a video game. Determined to escape the Ragast, the realm he once ruled, Morkull enlists the player’s help to break free.
The game opens with a brief backstory that sets the tone well, introducing Morkull’s self-awareness. Early on, he breaks the fourth wall in a playful and engaging way, directly addressing the player. This style continues throughout, with Morkull offering commentary and occasional prompts. Playing as the villain adds a refreshing twist to the typical Metroidvania formula.

Gameplay combines platforming, combat, and exploration. The hand-drawn world has clearly been crafted with care, detailed enough to be interesting without overwhelming the action. The colour palette is appealing, and different areas feel distinct, avoiding repetition. Aesthetically, it is a nicely presented game.
Some players have reported issues such as inconsistent hitboxes, freezing, and unresponsive controls. However, during my Switch playthrough, I encountered no such problems. That said, parry timing can feel inconsistent, which is frustrating when some enemies require a parry to defeat. Combat can feel repetitive, and with limited healing options, each hit carries significant risk. Dying halves your currency, slowing down upgrade progression, and checkpoints are the only place upgrades can be bought, making progress feel grindy at times.
Unlocking new abilities, like extra potions and combo attacks, helps ease the difficulty slightly. There are also collectibles scattered around the world. However, limited screen visibility can lead to unfair deaths from unseen enemies, and the basic map system offers little assistance. The storyline, while fun, could have used more depth, and overall the game feels a little unpolished in places.

A skilled player could complete the game in a few hours, but for most, it will likely take six or more. Difficulty spikes and the amount of backtracking can make the experience repetitive. Challenging platforming sections are often far from respawn points, making retries particularly tedious.
Morkull Ragast’s Rage is an enjoyable, if rough-around-the-edges, platformer. It does not break new ground, but its unique villainous twist and charming presentation make it a worthwhile adventure for fans of the genre.