If Bloodborne and Sekiro had a brooding cousin who spent too much time in 17th-century China reading horror poetry, it would be WUCHANG: Fallen Feathers. This is not just another Soulslike shambling out of the shadows. It is one with a wicked sense of style, a bag of mean tricks, and just enough rough edges to keep you swearing through your smile.
It is a game that leans heavily into mood and texture, blending a grim historical backdrop with supernatural horror in a way that feels both unnerving and beautiful. While many games try to mimic FromSoftware’s formula, WUCHANG: Fallen Feathers adds enough of its own identity to stand out. It may not reinvent the wheel, but it sharpens the spokes and gives them an unsettling feathered motif.

A World Drenched in Feathers and Fear
From the moment you step into Wuchang’s disease-ridden, plague-feathered setting, it is obvious the art team came to play. This is a world dripping with atmosphere. The plague here is not just a plot device, it is a presence. It seeps into every cracked roof tile and every silent alleyway. The streets are lined with abandoned market stalls where the wind rattles loose boards, and the moonlight catches on drifting black feathers as though the disease itself is always watching you.
Between the half-collapsed temples and corpse-strewn streets, there is an intoxicating mix of history and nightmare that pulls you deeper than you would like to admit. The architecture is lovingly crafted, blending real historical influence with twisted supernatural elements. You will pass serene gardens where the trees have died and the leaves have been replaced with jagged shards of blackened bone. You will walk through fishing villages where the river runs red, and the air feels thick enough to choke on.
The result is a game that does not just look like it belongs in the same family as Bloodborne or Sekiro, but one that might be their strange and slightly sinister relative who only shows up to family gatherings at night.
Combat That Hits Like a Brick (Mostly in a Good Way)

The combat system will feel familiar to veterans of the genre. You have heavy strikes, light strikes, dodge rolls, stamina management, and a parry system that rewards precise timing. However, WUCHANG: Fallen Feathers brings its own personality to the fight.
The combat feels deliberate and heavy. Every swing of your blade carries weight, and every dodge has just enough of a wind-up to keep you honest. You cannot just mash your way through. This is a game where greed will get you killed, and patience will make you feel like a master swordsman.
Weapon variety is strong on paper. You can choose from longswords, curved sabres, polearms, and more exotic tools of death. The trouble is that not all of them feel equally viable. Longswords dominate the meta, offering the best balance of speed, reach, and damage. The curved sabres look incredible and make you feel like a cinematic hero, but they sometimes lack the impact needed for tougher encounters. Polearms have the reach advantage but can feel sluggish in the wrong hands.
Still, when it all clicks, the combat sings. Landing a perfectly timed parry and counter feels like catching lightning in a bottle. There is a rhythm to the fights that rewards observation and quick thinking. This is not a game about flailing until you win. It is about knowing when to strike, when to block, and when to step away.
Bosses: The Real Feathery Stars

The boss fights are chef’s kiss. Each one feels like it has been ripped from the darkest part of a folk tale. Grotesque and intimidating, they are designed to stick in your mind long after the fight is over.
One early boss, a plague-ridden general with wings of rotting feathers, forces you to fight in a crumbling courtyard where the ground breaks away mid-battle. Another, a blind monk who hunts you by sound alone, turns the fight into a tense game of movement and noise control. These encounters are not just about raw skill, they are about adapting to unique mechanics and learning the story each boss tells through its design and attack patterns.
Most bosses push you right to the edge of your ability without tipping over into outright unfairness. There are a few moments of hitbox weirdness that might make you question your eyesight, but these are rare enough that they do not ruin the experience.
Performance on PS5
On PS5, WUCHANG: Fallen Feathers shines in many ways. The game runs smoothly for the most part, with stable framerates in most environments. The visual fidelity is sharp, and the lighting work in particular is outstanding. Torches flicker against damp stone walls, moonlight cuts through mist, and shadows seem to hide more than they reveal.
Load times are impressively fast, which is a blessing in a game that expects you to die often. The DualSense haptic feedback adds an extra layer of immersion. You will feel the rumble of a heavy strike connecting, the tension of a bowstring pulling back, and even the subtle vibration of the plague wind drifting through the streets.
That said, there are a few technical hiccups. In particularly crowded battles, especially when particle effects are flying, the framerate can dip. It is never catastrophic, but it is noticeable. These small drops are more of an annoyance than a deal-breaker.
Story and Atmosphere

While the gameplay is the star, the story does a respectable job of holding the world together. It is not a straightforward narrative. Like other games in the genre, the story is delivered in fragments through environmental storytelling, cryptic dialogue, and collectible lore notes.
You play as Wuchang, a warrior afflicted by a mysterious feathered plague. Your journey takes you through cities and wildernesses ravaged by disease, searching for answers and perhaps a cure. Along the way, you encounter characters who are as unsettling as they are tragic. Many seem to have accepted the plague as an inevitable part of life, while others fight against it with desperation that borders on madness.
This storytelling style will not be for everyone. If you prefer your plot handed to you in a neat package, you may find it frustrating. However, if you enjoy piecing together a mystery through exploration and observation, WUCHANG: Fallen Feathers rewards your curiosity.
Verdict
WUCHANG: Fallen Feathers is a gorgeously grim, mechanically satisfying journey that wears its inspirations proudly without losing its own identity. It offers heavy, thoughtful combat, unforgettable boss battles, and a world that lingers in your mind long after you put down the controller.
Some balancing quirks keep the weapon roster from feeling fully equal, and a few technical dips on PS5 remind you that the game is not flawless. Still, these are small blemishes on an otherwise compelling experience.
If you are a Soulslike fan looking for your next obsession, WUCHANG: Fallen Feathers will give you exactly that. If you are new to the genre, it might be a challenging starting point, but one worth embracing if you have the patience to learn its rhythms.
Score: 8/10. A dark delight with a few ruffled feathers.