Dawn of Defense will launch on PC through Steam on 17 November 2026, with the release set for 3pm UK time. German developer 6side Studio is combining tower defence with real-time strategy and roguelite progression, which means building an excellent wall is only the start of your problems.
You lead the North’s surviving tribe against the Imperium Aeternum, protecting a sacred Spirit Tower while enemy waves advance through trenches. Towers and troops handle the immediate threat, but the game also asks you to send armies beyond your defensive position and start reclaiming territory.
Captured islands become footholds for new defences and production buildings, giving you access to resources that support the wider war effort. The interesting part is the competing demand on your attention: every push towards an enemy stronghold has to coexist with keeping your own position alive.

Procedurally generated maps change the terrain between runs, while runestones affect towers, warriors and the economy. Persistent progression unlocks more options between attempts, so a failed defence is intended to feed into the next strategy rather than simply send you back to the same plan with a slightly worse mood.
The full game leads towards three imperial fortresses and their commanders, with heroes offering different abilities for your attacking forces. According to the studio’s public launch announcement, a limited-time 10% launch discount is planned, although a confirmed UK cash price is not yet displayed on Steam.
This is the debut commercial release from Cologne-based 6side Studio, with Rekoup among its publishing partners. The official Steam page confirms the 17 November date and explains the defensive and offensive systems, while the announced 4pm CET launch converts to 3pm in the UK. If your preferred strategy is to turtle forever and hope the enemy gets bored, this one appears determined to make you leave the house.