by Luke Stone | Feb 2, 2026 | Gaming News
I didn’t set out to become a trophy hunter. Honestly, I used to think people chasing platinums were a bit mad. I’d finish a game, roll credits, maybe mop up a few easy trophies, then move on. Clean break. No obsession. That changed in 2024. Somewhere around that year,...
by Luke Stone | Jan 26, 2026 | Gaming News
There are very few modern horror games that truly understand what made classic survival horror special. Not the surface-level stuff. Not the fixed cameras, not the tank controls, not the aesthetic cosplay of PS2-era grime and gothic corridors. I mean the feeling. The...
by Luke Stone | Jan 16, 2026 | Gaming News
I do not get genuinely excited for many games anymore. Interested, sure. Mildly optimistic, sometimes. But properly, stomach-drop excited? That’s rare. Resident Evil Requiem has done that to me. Not because it looks flashy. Not because it’s got a big name attached....
by Luke Stone | Jan 16, 2026 | Gaming News
I love Assassin’s Creed Unity. I want that stated clearly, early, and without qualifiers. I love its version of Paris, I love its parkour, and I love the way it asks you to think about assassinations rather than simply sprinting at a target and hoping for the best. I...
by Luke Stone | Jan 12, 2026 | Gaming News
There is a very specific kind of guilt that creeps in when you boot up a game you have already finished. It usually hits somewhere between the splash screen and your hands remembering exactly what to do without any conscious thought. It is the sense that you should be...